The Bourne Ultimatum
Tuesday, August 21st, 2007There’s a moment in The Bourne Ultimatum that sees our much put-upon hero enjoy a rare moment of quiet respite in a roadside cafè with Julia Stiles’ CIA agent. Bourne asks why she’s helping him and she replies ‘It was difficult… for me… with you. You… really don’t remember anything, do you?’.
For a moment the air is pregnant with possibility, intimations of a former intimacy but suddenly the chase is back on and the thought disappears without ever fully forming. A lesser film in lesser hands would have laid everything bare for the viewer, spelling things out and diminishing the poignancy; Bourne may have been a cold-blooded killer in his previous life, a CIA murder-machine, but he was still some mother’s son, some woman’s lover who lost more than just his memory when he fell wounded from that boat, way back in Identity. In Greengrass’s hands (and, formerly, Doug Liman’s) Bourne isn’t a wise-cracking womaniser who dispatches enemies with a well-timed quip; he’s an enigmatic figure of tragedy, who speaks little and kills less and less indiscriminately as the series goes on.
Though it has it’s moments of indulgence, Ultimatum’s excesses seem restrained when compared to that other big actioner of the summer season - Die Hard 4.0. That film had a plot so contrived that there were almost as many scenes consisting solely of (ultimately nonsensical) exposition* as there were sequences in which John McClane received a beating that would kill even the toughest of real life NYPD detectives. The narrative in Ultimatum is kept deliberately lean and essentially consists of one long, nation-hopping chase. But that’s not to say that the plot isn’t clever because it is and the way in which the film’s entire duration is folded into the space between Supremacy’s final scene and its epilogue is just one of many stand-out, holy-shit moments.
The rest of those moments are largely accounted for by the action scenes, of which there are many. The ’shaky-cam’ effect is back (it’s Greengrass’s signature technique) which is a good thing in my opinion but may be less agreeable if you are prone to motion sickness or have crappy cinema seats. For my money, it lends an urgency to proceedings and makes the fight scenes seem more urgent. One hand to hand rumble had me feeling giddy one moment, as Bourne fended off an attacker with a hardback book, and then immediately uncomfortable as he finally managed to overcome and strangle his opponent with a towel. I’m not convinced that this scene would have evoked the same emotion had it been filmed with static cameras and wider angles.
And really, it’s an abundance of these little details that elevates the Bourne trilogy above films like Shooter and the aforementioned Die Hard 4.0.
* There’s a school of thought that Hollywood basically treats computers as a form of magic. Depictions of computers and technology in mainstream Hollywood movies (and TV shows) tend to be at odds with reality and computers are frequently used as de facto Deus Ex Machina plot contrivances, even in films and shows that shouldn’t ostensibly need them - I’m looking at you, CSIs Las Vegas, Miami and Mulhuddart.
This is of course true of Die Hard 4.0. There’s an unintentionally funny moment in that film in which we are told that Timothy Olyphant’s character, Thomas Gabriel, once hacked NORAD using a laptop. This revelation is meant to clue us in to the fact that Gabriel is a totally l33t hacker but for my part it just made me wonder what else he was supposed to use to do his hacking, as though a cut-down keyboard was somehow less suited to the task of rootkitting Pentagon servers than a fully-fledged desktop one.
To Die Hard 4.0’s credit, it does acknowledge this Hollywoodised view of technology by having a ‘master hacker’ whose online handle is ‘Warlock’.